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I find it fun! It reminds me of a turn-based game that I love. Knowing where the enemies are going is an interesting touch. I think the concept is really great and I'd like to see more in the future. :)

Thanks! :)

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I had a good time playing it, but my progress was a bit halted because I kept dying and I wasn't sure why. I feel like there is a core mechanic I'm missing.

Can you dash into any enemy type? Or maybe it's just enemy moving toward me in a new direction after I dashed?

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Basically (if the code is working fine) you can dash into any type, but you need at least one spare tile between your destination and the nearest alerted enemy as any enemy closer than that will kill you as soon as it gets a chance. Glad you had good time at all and thanks for the feedback :)